In Danse Macabre by Christopher Pickett and the Stillfleet Studio, you play a Pilgrim, a conscripted peasant, sentenced to traverse the wilderness in pursuit of quintessence-the sole remedy against the curse of undeath. Because in the twilight of the 14th century, death is no longer final: those who die are miraculously and terribly revived, each time with new maleficia-mutations of both the spirit and the flesh. Your journey unfolds alongside a caravan of fellow exiles, united in the quest for artifacts of a bygone era which hold the keys to your-and your city's-salvation. There is no magic to save you here, only a rich, realistic, historical setting: to complete your quest, you will travel through the intrigue-filled cosmopolitan cities of the medieval Mediterranean, its mutant-infested wildernesses, and the abandoned ruins of its many broken kingdoms, Christian and Muslim alike. Danse Macabre: Prima Mors includes a full early version of the game, which is currently in development and being actively playtested.
This OSR-adjacent book is 64 pages long and features: complete rules; 6 backgrounds (classes, including Archer, Mendicant, and more); 20 maleficia (wild body-horror mutations); Full lists of equipment (weapons, armor, useful medieval travel gear; a beautiful written introduction to the game-world (which is a twisted shadow of our own in 1390 CE); an introductory quest; an ornamental character sheet; and amazing art (all #HumanMade by the author!).
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